We can equally well use supernatural combat skills, striking enemies with lightning, attacking with telekinesis or, as a werewolf, making use of superhuman strength. Nothing stands in the way of classic combat, with the use of revolvers and other firearms, bows or white weapons. How we deal with them depends both on the specifics of the character and our own idea for the gameplay. During the game we visit various towns as well as gloomy wastelands or gloomy swamps.Įxploring the Wild West and completing the mission objectives, we often come across opponents, among which we find hostile people and monsters of all kinds. The title doesn't offer a fully open world, but a number of different locations, between which we move from the map level. The driving force of the game are missions pushing forward the plot, which are accompanied by numerous side quests. In Weird West we watch the action from the bird's eye view. The plot is shaped by our actions and decisions, which not only determine the fate of individual protagonists, but also affect the entire world presented. We get to know their stories one by one, over the course of successive chapters. Although, at first, the adventures of the characters may seem unconnected, they eventually merge into a coherent whole. The production allows us to impersonate five characters, namely a bounty hunter, an Indian archer, a magical oneirist, a werewolf and a humanoid hog. StoryĪs the title suggests, Weird West takes us on a journey to the so-called Wild West, a variation on the theme of the Wild West, in which in addition to cowboys and bandits there are fantastic elements, such as magic and various monsters. The publishing of this project was taken care of by Devolver Digital. We are talking about the developer who previously headed Arkane Studios, the team known, among others, for the Dishonored series. The title is a debut project of an independent team WolfEye Studios, founded by Raphael Colantonio. Weird West is a production bordering on action RPG and immersive sims.
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